Animated Isometric Barbarian
A downloadable asset pack
Animated Isometric Barbarian
- Animated in 16 directions with 22.5 degree step - very smooth look
- 27 animations: Attack1-8; Death B,F,L,R; Hit1-2; Idle1-3; Jump; Shout; Run B,F,L,R; Walk B,F,L,R;
- Separate shadow layer to adjust shadow and sun positions to your map (shadow sprite can be distorted/transformated according to sun direction)
- x180, x256, x320 frame-size highly optimized RGBA4444 game-ready spritesheets
- UPDATE! Undressed version added!
- IMPORTANT UPDATE: 8-12 frames lightweight version added (Clothed) that also includes some minor fixes and improvements. May be useful in games with slow animation style. In example to show monster-points on a world- or game-map, like Heroes III, or some RPGs. Also, it's useful if you can control what frame must be played in time moment.
- + No clothes version added
In example: Jump animation starts with few frames to get off the ground, then use middle frame all the time character is in air and then play rest of animation on character land. Same approach with «look sides» animation: turn right -> stop frame -> turn left -> stop frame.
Here is an example Idle->Animation:
Important! if you need separate frames for advanced cases, edit, downscale and build your own spritesheets just place a comment with request. Also spritesheets with advanced frame size can be requested on your need.
Very good practice is to dynamically load/preload/unload and cache single animations to prevent of use lot of memory. Optimizations are care of developers )
Will be very handy for RPG, Tower Defence, RTS, Turn-by-turn battle games and other.
Undressed version:
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Sprite pack can be used in both commercial and non-commercial projects. Quantity of projects not limited, feel free. Also you can modify these sprites for your needs.
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Licence agreed by 3D Artist: In collaboration with Maksim Bugrimov: https://www.artstation.com/maxbugor
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Example of separate shadow layer usage to simulate dynamic shadows:
Status | Released |
Category | Assets |
Author | Engvee |
Genre | Role Playing |
Tags | 2D, Characters, Isometric, Monsters, Sprites, spritesheets |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Download demo
Development log
- 8-12 Frames No Clothes version addedDec 10, 2023
- 8-12 Frames lightweight version added+improvementsDec 07, 2023
- Undressed version addedSep 27, 2023
- Front special animations addedFeb 14, 2023
Comments
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Nom Nom
Very Tasty. Thank you so very much friend. You are appreciated.
can you make a female nude or scantily clad barbarian like the medusa? Thanks!
Hi! I was too busy and now I have some leisure time. So can you explain, what do you mean «nude»? I can make some kind of Amazon, but there is a question: to make her fully nude ( is this okay and useful? ) and/or to keep some kind of bra/bekini.
I think for with bikini barbarian and topless also as weapon damage can cause clothing to rip or fall off in figting.
Great stuff, can I hire you to do more like this ? with a given theme like "Amazon warrior" or "Arab prince" ? if so how and how much $?" (with or without exclusivity)
And any chance you have a good quality Front static image for those ?
Hi! At this point we are very busy in game development. So I will have no time physically (( I've placed a memo about these themes and will release if possible. But very sorry - no promises.
By the way, if you need higher resolution frames to build your own sprite/sheet format I can upload a package here.
Thank you very much and have a nice day!
Hi yes thanks keep me posted ! for the high resolution i was just in need of one frame (or maybe an Idle sequence) for a character-selection screen, with the character facing us.
would be super great, also for your other human-type chars ;)
oh and actually, about my first message, I would only need 90° frames for the time bein
Hi! There is a small update with front animation added... But I'm not sure I understand you exactly. Especially about 90°
Idle animation can be used in endless loop and second sequence can be played when character is selected. Somehow like that...
Excellent for the Barbarian ! that's exactly what I needed. If you find the time to add something similar for your other humanoids like Knight girl, Knight, Thief and Archer, I would love it !
What I meant about 90° is that I am also super interested in new sideview humanoid models, in the future *edit* or full isometric ones