Comments

Log in with itch.io to leave a comment.

Thanks a lot for this, it's going to fit great in my game. Your art is amazing!

(+1)

Thank you, I just used this in my 1st game jam!     https://cjmars.itch.io/apple-thief

(+1)

I'm glad to hear that! Maybe you need to use «pixelate» or «mosaic» filter if your game engine supports it? Or to record a macros with crystalize filter in Photoshop and push it through it? Just to fit it in pixel-art themathics

I found an online tool that pixelates which includes a few parameters to customize the output.  I plan to revisit the game during the Improve My Game Jam.  Thanks for the suggestion!  Here's a link to the tool:  https://pixel.jingshing.com/

(+1)

Update: pixelated sprites added, try them

wow, impressive turn-around time!  I think for it to be a better match the level of detail also has to be brought down and maybe the color palette adjusted?  I'm not much of an artist so I'm not quite sure, lol.  I appreciate the update!

It goes without saying, "It's an enGVee resource; it gets 5*."

I would add a sixth star if I could because of the inclusion of the beat-em-up projection; my project is using this exact perspective, and I am glad to see it here.


I hope my games live up to the awesomeness of your art!

Thanks, you flatter me, there is a lot of stuff much better than mine ))) Most of thanks are to 3D artists.

 Anyway, specially done so, that all the side-view stuff is absolutely free.  Just create!