I'm glad to hear that! Maybe you need to use «pixelate» or «mosaic» filter if your game engine supports it? Or to record a macros with crystalize filter in Photoshop and push it through it? Just to fit it in pixel-art themathics
I found an online tool that pixelates which includes a few parameters to customize the output. I plan to revisit the game during the Improve My Game Jam. Thanks for the suggestion! Here's a link to the tool: https://pixel.jingshing.com/
wow, impressive turn-around time! I think for it to be a better match the level of detail also has to be brought down and maybe the color palette adjusted? I'm not much of an artist so I'm not quite sure, lol. I appreciate the update!
It goes without saying, "It's an enGVee resource; it gets 5*."
I would add a sixth star if I could because of the inclusion of the beat-em-up projection; my project is using this exact perspective, and I am glad to see it here.
I hope my games live up to the awesomeness of your art!
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Thanks a lot for this, it's going to fit great in my game. Your art is amazing!
Thank you, I just used this in my 1st game jam! https://cjmars.itch.io/apple-thief
I'm glad to hear that! Maybe you need to use «pixelate» or «mosaic» filter if your game engine supports it? Or to record a macros with crystalize filter in Photoshop and push it through it? Just to fit it in pixel-art themathics
I found an online tool that pixelates which includes a few parameters to customize the output. I plan to revisit the game during the Improve My Game Jam. Thanks for the suggestion! Here's a link to the tool: https://pixel.jingshing.com/
Update: pixelated sprites added, try them
wow, impressive turn-around time! I think for it to be a better match the level of detail also has to be brought down and maybe the color palette adjusted? I'm not much of an artist so I'm not quite sure, lol. I appreciate the update!
It goes without saying, "It's an enGVee resource; it gets 5*."
I would add a sixth star if I could because of the inclusion of the beat-em-up projection; my project is using this exact perspective, and I am glad to see it here.
I hope my games live up to the awesomeness of your art!
Thanks, you flatter me, there is a lot of stuff much better than mine ))) Most of thanks are to 3D artists.
Anyway, specially done so, that all the side-view stuff is absolutely free. Just create!